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[Sys] AOPVP_ZONE2 update maintenance announcement!

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Post time 2023-2-23 08:35:21 | Show all posts |Read mode

Patch Notes: Update 54:
"Balance update on all issues found with classes during the past few updates"

*Fixed Wand Orders not dropping from Maple in Houses

*Improved descriptions on many items

*Added Shadow Meld to the Jurassic NPC's

4)Balance Changes:
*Deific Rebuke - fixed wrong critical scaling from 3/4/5/7/10 to 3/6/9/12/20
*Demon Surge - Removed the 10% SD bonus(No longer needed after the Itemset changes), added 1/2/3/4/5% SD/DEF negative effect as a downside to the damage increase
*Chain Lightning NORMAL - Reduced range from 6 to 5, changed amount of jumps from 4/4/5/5/6 to 4/5/6/7/8 as the base spell was underperforming
*Chain Lightning EMPOWERED - Reduced range from 12 to 5, changed amount of jumps from 4/4/5/5/6 to 2/2/2/2/2 as the empowered spell has an AOE effect, any amount above 2 was found to be highly unbalanced
*Wolf Soul - will now stack with other spells, reduced movement speed buff to 10/15/20/25/35%
*Beast Charge - removed Pushback Effect, added Heal HP/MP upon kill effect
*Regeneration - Increased MP Regen from 3/4/5/6/7% to 6/8/10/12/14%, reduced Tick interval from 5 seconds to 4 seconds
*Quicksand - is now a target spell, added 0.5s cast on all Ranks
*Quadruple Shoot - increased cooldown from 1 second to 2 seconds
*Steel Rain - reduced Stance Power from 2400/2800/3200/3600/4000 to 1400/1800/2200/2600/3000
*Shadow Meld - Will not reduce cast time
*Earth Bash - increased Stance Power from 4500/5000/5500/6000/7000 to 6500/7000/7500/8000/9000
*Primal Roar - increased Stance Power from 4400/4700/5000/5300/5800 to 5400/5700/6000/6300/6800
*Lava Burst - increased Stance Power from 5700/6200/6700/7200/8200 to 6700/7200/7700/8200/9200
*Spear Trap - increased Stance Power from 3000/3800/4600/5200/6800 to 6000/6800/7600/8200/10800
*Horizon Divider - increased Stance Power from 7500/8000/8500/9000/10000 to 9000/10000/11000/12000/14000, will now deal more damage to target further away up to x2 dmg on 8 range
*Rapid Recovery - changed Attack Speed from 7/8/9/10/18 to 6/8/10/12/18, change Heal on Mana spent from 80/90/100/110/120 to 70/90/110/130/150, change Tick from per 5 sec to 3 sec
*Twin Blade Attack - increased Stance Power from 3200/3800/4400/5000/6000 to 5200/5800/6400/7000/8000
*Hilt Bash - increased Stance Power from 3585/4056/4548/5053/6176 to 4585/5056/5548/6053/7176, added off-hand scaling 15/20/25/30/40%
*Rage Armor - increased rebound limit from 10000 to 15000
*Rebound Spell - increased rebound limit from 10000 to 15000
*Desolation - increased Spell Power from 250/316/383/450/533 to 250/316/483/650/933
*Blazing Charm - removed Cast time effect, added a 5/10/15/20/30% chance to reduce 100/200/400/600/800 MP and 400/800/1000/1500/2000 SP, increased cast time from 0.5s to 1s, increased cooldown from 15s to 30s, increased duration from 5s to 15s
*Revolving Air Chop/Heavy Axe Cleave/Heavy Stab/Vampire Arrow/Chapped Arrow/Steel Rain/Silencing Chop/Disabling Strike/Shadow Clone/Earth Bash/Primal Roar/Berserker's Fury/Lava Burst/Horizon Divider/Blood Rain/Twin Blade Attack/Hilt Bash/Steel Rain/Arrow Rain/Rapidfire/Remove Magic/Apollo's Judgement/Desolation - will now be instant cast

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